This is a concept user interface for Ubuntu.
The first screen just shows a basic view with the dock on the left, showing open and pinned apps (in the order open pinned apps, open non-pinned apps, non-open pinned apps) This auto hides when apps are fullscreen but is accessible through the left hand edge. In the top right there is a classic wing-panel-esque applet area, which floats above windows.
The second screen shows a full screened app, with the applet area still showing over the top over the application title bar, allowing the user constant access to the information and settings it provides.
The third screen show the dash search, accessible by pressing the super key. Lenses are at the bottom (the selected one being a complete search, using all of the currently installed lenses). There is space at the side for any filters lenses allow.
Made in Inkscape 0.48 (with a little bit of GIMP)
The first screen just shows a basic view with the dock on the left, showing open and pinned apps (in the order open pinned apps, open non-pinned apps, non-open pinned apps) This auto hides when apps are fullscreen but is accessible through the left hand edge. In the top right there is a classic wing-panel-esque applet area, which floats above windows.
The second screen shows a full screened app, with the applet area still showing over the top over the application title bar, allowing the user constant access to the information and settings it provides.
The third screen show the dash search, accessible by pressing the super key. Lenses are at the bottom (the selected one being a complete search, using all of the currently installed lenses). There is space at the side for any filters lenses allow.
Made in Inkscape 0.48 (with a little bit of GIMP)
:origin()/pre00/8643/th/pre/f/2012/070/a/a/ubuntu_concept_by_spiceofdesign-d4sg3bd.png)
nice job!
Would I be able to discover how to open apps that aren't on the launcher quickly? There is nothing on the screen to indicate that I need to press a button to do so.
Can I still put icons on the desktop? And why is the clock in my way when I make Firefox go full screen? I think I deleted something how do I find it again? etc.
Those would be some of the comments from user testing on this..
The thing about the big ol' BFB on the current launcher is that it does something when clicked, and users like to click. Keyboard shortcuts (i.e. like pressing the superkey) are used more by the computer literate, and those who are. They point and poke their way around an interface (there are videos of someones grandad using Unity and Windows 8 on YouTube. See how he navigates)
I do like your tweaks to Ambiance though. Not so sold on the use of elementary icons or the elementary cog.
(Also, this is all meant in a constructive way - it's awesome to see someone playing around with Unity elements)
This is more of a design of how I would have it customised. If you look at the second Ubuntu concept I have the BFB included as an option for dock items, for people who want the button. I personally think the way that the Dash is currently activated and used is bad, since you move you mouse to click the button (which is a long way on a big screen), then have to type to search forcing you to switch from a mouse to a keyboard. They you would click on an app to launch it. Instead I am suggesting type super to open the Dash, then type your search, navigate through the few results to launch using enter or preview using space, for example.
I was mainly using Elementary due to the gaps in Ubuntu's icon set (last time I checked there were no symbolic icons).
Love the integration of the applet area into the window borders on fullscreen
It has everything one could want
ps. someone send this to Canonical.. now!
2. But I wonder how it would work if the top right part of the background isn't dark? Would it automatically detect if it's light or dark and change the color? What if the background there is detailed, or I have a non focused, non maximized window there?
3. Although the dash in this fake, low resolution looks nice, I wonder if it would look good on high res? Especially if you have to put the mouse on the lower left corner and then focus on the top for typing in the search query.
4. And I find your lack of a workspace switcher and a trash applet disturbing. :3
2. I believe gnome 3 symbolic icons an adopt their colour (matching font colour I believe), but I don't really know the limitations of them since they were kind of just dreamt up recently. I can see the problem with having a light background but a dark theme, to which the only solutions are add a background to the panel, or use black icons with a white stroke or vice versa.
3. I'm not really sure what you mean, although I have changed dash activation to pressing the super key only, which would mean users would already be at the keyboard before searching, so the search field could already be focused.
4. Trash I don't think you really need, but workspace applet could be easily remedied, (I was just being lazy since I don't use workspaces myself).
I would maybe even move the unity dock to the bottom, kinda matches the filter when using HUD.
Love it o/
The only problem I see is that by only having a hot corner for the dash it would be very hard for new users to find this functionality and for touch devices to activate the dash.
You have to send this to the canonical design team and get their input on this!